# Why do I always get "A"?

#1

Codecademy gives no error message.

I tried changing the values of Lloyd, but it always gives me an "A".

``````lloyd = {
"name": "Lloyd",
"homework": [90.0, 97.0, 75.0, 92.0],
"quizzes": [88.0, 40.0, 94.0],
"tests": [75.0, 90.0]
}
alice = {
"name": "Alice",
"homework": [100.0, 92.0, 98.0, 100.0],
"quizzes": [82.0, 83.0, 91.0],
"tests": [89.0, 97.0]
}
tyler = {
"name": "Tyler",
"homework": [0.0, 87.0, 75.0, 22.0],
"quizzes": [0.0, 75.0, 78.0],
"tests": [100.0, 100.0]
}

def average(numbers):
total = sum(numbers)
total = float(total)
total /= len(numbers)

def get_average(student):
homework = average(student["homework"])
quizzes = average(student["quizzes"])
tests = average(student["tests"])
return 0.1 * homework + 0.3 * quizzes + 0.6 * tests

if score >= 90:
return "A"
elif score >= 80:
return "B"
elif score >= 70:
return "C"
elif score >= 60:
return "D"
else:
return "F"

I also tried this:

`````` lloyd = {
"name": "Lloyd",
"homework": [90.0, 97.0, 75.0, 92.0],
"quizzes": [88.0, 40.0, 94.0],
"tests": [75.0, 90.0]
}
alice = {
"name": "Alice",
"homework": [100.0, 92.0, 98.0, 100.0],
"quizzes": [82.0, 83.0, 91.0],
"tests": [89.0, 97.0]
}
tyler = {
"name": "Tyler",
"homework": [0.0, 7.0, 5.0, 22.0],
"quizzes": [0.0, 5.0, 8.0],
"tests": [10.0, 10.0]
}

def average(numbers):
total = sum(numbers)
total = float(total)
total /= len(numbers)

def get_average(student):
homework = average(student["homework"])
quizzes = average(student["quizzes"])
tests = average(student["tests"])
return 0.1 * homework + 0.3 * quizzes + 0.6 * tests

if score >= 90:
return "A"
elif score >= 80 and score < 90:  #This is the different part
return "B"
elif score >= 70 and score < 80:  #This is the different part
return "C"
elif score >= 60 and score < 70:  #This is the different part
return "D"
else:
return "F"

But it also gave me an "A"

#2

Try this ...

``print get_letter_grade(get_average(lloyd))``

The above computes his average, then uses that average to compute his letter grade.

#3

Oh, thanks. That makes sense... (It is actually in the instructions... )

#4