Simple Battle Arena

Ended up with a small Battle Arena-style game. Name a character, fight some monsters, win money, spend money, fight bigger monsters, win game.

To answer some of the recommended questions:

Was this fun? Yes, much of it was. Pretty rocky at the start but I learned a lot about list and dictionary manipulation, as well as manipulating multiple class attributes within a method, even between different classes.

How long did it take? The original attempt to repurpose a previous project probably took about 20 hours before I decided that I was spending too much time refactoring to ever complete it any time soon. The new version that cut a lot of the old content took about 5 hours to write and about an hour on debugging and aesthetic improvements.

My original version was significantly more complicated and included a character creation aspect. Happy to read all comments and critique. Link Below: