Hello everyone!
I’m pretty new to the forums, and I can already see by the “your topic is similar to…” that I am far from the first person to create a minesweeper game for the portfolio project. I tried to make make mine a little bit different by adding in some flare, but overall it’s probably pretty close to what you expect.
Just some helpful tips, I realized early on that there’s only two moves you can do on any given turn. SO to prevent myself from having to do multiple steps, instead of entering “Select” to select a cell, you can use s:(row),(column) to quickly pick out the cell. Same thing can be done with flags as well ( f:(row),(column) ). Don’t worry if you add spaces or capitalize letters. I also programmed the game to auto-open surrounding cells when the number of flags match the number in the selected cell (if you picked the wrong cell to flag for a mine, it will still cause a game over scenario).
Any feedback you have would be wonderful.
Thanks!