Portfolio Project: Python Terminal Game - Dungeon Crawl

This is my first attempt at a basic text-based game that has some rough elements of combat and the ability to move from room to room. As you level, if you level, you will gain a few stat points to increase your 3 physical attributes. I have taken a basic D20 approach to randomizing attack rolls and damage dealt. I have been attempting to learn Python for a few months now and I attempted to try and work nearly everything that I learned across all lessons. Please feel free to take a look at it and let me know what you think.

ElectricViper514/Dungeon_Crawl: What can I say? I lived through strange times. The 80’s. (github.com)

I branched away from my initial attempt at some combat logic and after a bit, I have restructured the combat code, and I changed the path from the main branch to the “Alternative-Combat-Sequence”.

I look forward to feedback as I have never coded before outside of learning a bit of C# on here. I never made it to a portfolio project before switching over to the computer science career path.