Back in the day I remember writing an algorithm on a Timex Sinclair that would use binary logic to generate a Pascal Triangle. I found this image on Google,
which exactly describes the logic my program of the day used. Would it were I could remember it, but I don’t recall it being a lot of if conditions. More toggles as memory serves.
What I would hope for now is some sort of replication of that kind of binary logic to construct this triangle.
It looks like the classic Pascal’s triangle, mod 2. In other words, wherever there is an even number in the classic Pascal’s triangle, there is a 0 in this one. Wherever there is an odd number in the classic Pascal’s triangle, there is a 1 in this one.
It also appears that all the values in the internal cells in this triangle can be generated via an exclusive-OR operation on the two cells above it.
Yes, and as an alternative to growing this triangle from the top down, as with a Pascal’s triangle, we could grow it as a fractal, perhaps via a recursion.