I’ve been struggling allot with the last Phaser exercise. I find that the lack in how the tasks are written and the lack of hints and documentation and post makes it very hard just to understand what I am even supposed to do at times.
Right now I’m at task 27 that states " You only want to add to the tray when
gameState.currentMeal.children.entries.length is less than
3 and the customer is ready. If conditions are met, create a new sprite in
gameState.currentMeal . Make it so the X position can vary based on the number of entries in
For me how is not at native english speaker i find these statements very hard to even understand.
Is there anyone who has finished this exercis how is willing to point me in the right direction?