const generateRandomNumber = () => {
const randomNumber = (Math.floor(Math.random() * 6) + 1);
return randomNumber;
};
// Using Animal Crossing characters!
const coolVillagers = ["Cherry", "Doc", "Shari", "Ozzie", "Butch", "Audie"];
const cringeVillagers = ["Raymond", "Pietro", "Croque", "Quillson", "Zell", "Apple"];
const activities = ["Fishing", "Terraforming", "Bug-catching", "Gardening", "Painting", "Tree-cutting"];
const generateNewSentence = (arr) => {
let result;
switch (generateRandomNumber()) {
case 1:
result = `${arr[0]} is my favorite villager!`;
break;
case 2:
result = `${arr[1]} is my favorite villager!`;
break;
case 3:
result = `${arr[2]} is my favorite villager!`;
break;
case 4:
result = `${arr[3]} is my favorite villager!`;
break;
case 5:
result = `${arr[4]} is my favorite villager!`;
break;
case 6:
result = `${arr[5]} is my favorite villager!`;
break;
default:
result = "No favorite villager found.";
}
return result;
};
console.log(generateNewSentence(coolVillagers));