Penalty Simulation Projects

Using Python, I’ve developed a terminal game that authentically runs a penalty simulation using plausibility and statistics being able to qualify the given data. This code uses four classes and distinctive functions to operate my game to function a “best of three” scenario where whoever scores 2 first wins while also including a sudden death variable in case the score is tied. To predict the outcome of each round, I use random.choices to weigh out the most plausible outcome bases on calculated percentage success rates from both the competitors. Each round had there disticnt commentary based on the result of each outcome. Since this was a terminal game, one thing I did to cope with my ataxophobia, I used the “os”module to simply eliminate one input after another to keep a clean terminal. My GitHub https://github.com/Tony3243/Projects/blob/main/Penalty%20Simulation%20Game%20(first%20Project)
Any tips would be greatly appreciated! Thank You.