My Blackjack (Attempt)

import random

import os

class Card:

def __init__(self, suit, value, card_value):

    self.suit = suit

    self.value = value

    self.card_value = card_value

def print_cards(cards, reveal):

for card in cards:

    print(card.value + " of " + card.suit)

def repr(self):

print(deck)

def clear():

os.system("clear")

def blackjack_game(deck):

#participant hands

player_hand = []

dealer_hand = []

player_score = 0

dealer_score = 0

player_blackjack = False

dealer_blackjack = False

#dealing dealer card 1

dealer_card = random.choice(deck)

dealer_hand.append(dealer_card)

deck.remove(dealer_card)

dealer_score += dealer_card.card_value

print("Dealer has: ")

print_cards(dealer_hand, True)

#dealing dealer card 2

dealer_card = random.choice(deck)

dealer_hand.append(dealer_card)

deck.remove(dealer_card)



print("? of ?s")

print("Dealer's card score is: {score} + ?".format(score=dealer_score))

dealer_score += dealer_card.card_value

#dealer_score = 21

input("[hit enter to continue.]")

#dealing player card 1

player_card = random.choice(deck)

player_hand.append(player_card)

deck.remove(player_card)

player_score += player_card.card_value

#dealing player card 2

player_card = random.choice(deck)

player_hand.append(player_card)

deck.remove(player_card)

player_score += player_card.card_value

#player_score = 21



if (len(player_hand) == 2) and (player_score == 21):

    player_blackjack = True

    print("*************************")

    print("Player has blackjack!!!!!")

    print("*************************")



if (len(player_hand) == 2) and (player_score > 21):

    player_score -= 10

print("Player has: ")

print_cards(player_hand, True)

print("Player's card score is: {score}".format(score=player_score))



choice = ""

while choice != "s":

    if player_blackjack == True:

        input("[hit enter to continue.]")

        break

    choice = input("Do you want to hit or stand? [h/s]: ").lower()

    #print(choice)

    if choice == "h":

        player_card = random.choice(deck)

        player_hand.append(player_card)

        deck.remove(player_card)

        #player_score = 20

        #player_card.card_value = 11

        player_score += player_card.card_value

        if player_score > 21 and player_card.card_value == 11:

            player_score -= 10

            print("It worked!")

        print("Player now has:")

        print_cards(player_hand, True)

        print("Player's score is now: {score}".format(score=player_score))

        if player_score > 21:

            print("You lose!")

            break

    elif choice == "s":

        break

   

    else:

        print("You must hit or stand. [h/s]")



if (len(dealer_hand) == 2) and (dealer_score > 21):

    dealer_score -= 10  

if player_score <= 21:

    print("Dealer reveals that he has:")

    print_cards(dealer_hand, True)

    print("Dealer's score is: {score}".format(score=dealer_score))

    skip_end = False

    while dealer_score <= 21:

        if (len(dealer_hand) == 2) and (dealer_score == 21):

            dealer_blackjack = True

            print("Dealer has blackjack!")

            input("[hit enter to continue.]")

        if (player_blackjack == True and dealer_blackjack == False):

            print("Player has a blackjack and the dealer does not. Player wins!")

            skip_end = True

            break

        if (player_blackjack == False and dealer_blackjack == True):

            print("Dealer has a blackjack and the player does not. Dealer wins!")

            skip_end = True

            break

        if (player_blackjack == True and dealer_blackjack == True):

            print("Both players have blackjack. It's a tie!")

            skip_end = True

            break

        input("[hit enter to contine.]")

        if dealer_score == 21:

            print("Dealer stands!")

            break

        elif dealer_score > player_score:

            print("Dealer stands!")

            break

        elif dealer_score < player_score:

            print("Dealer hits!")

            dealer_card = random.choice(deck)

            dealer_hand.append(dealer_card)

            deck.remove(dealer_card)

           

            dealer_score += dealer_card.card_value

           

            if dealer_score > 21 and dealer_card.card_value == 11:

                dealer_score -= 10

            print("Dealer now has:")

            print_cards(dealer_hand, True)

            print("Dealer's score is: {score}".format(score=dealer_score))

   

    if skip_end == False:

        if dealer_score > 21:

            print("Dealer busts!!!")  

        if (dealer_score > 21) and (player_score <= 21):

            print("Player wins!!!")

        if (player_score > 21) and (dealer_score <= 21):

            print("Dealer wins!!!")

        if (player_score <= 21) and (dealer_score <= 21) and (player_score > dealer_score):

            print("Player wins!!!")

        if (player_score <= 21) and (dealer_score <= 21) and (dealer_score > player_score):

            print("Dealer wins!")

        if (player_score <= 21) and (dealer_score <= 21) and (dealer_score == player_score):

            print("It's a tie!!!")

else:

    print("Game over!!!")



input("[hit enter to clear.]")

clear()

return deck

if name == ‘main’:

suits = ["Spades", "Hearts", "Clubs", "Diamonds"]

cards = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"]

cards_values = {"A": 11, "2":2, "3":3, "4":4, "5":5, "6":6, "7":7, "8":8, "9":9, "10":10, "J":10, "Q":10, "K":10}

deck = []

for suit in suits:

    for card in cards:

        deck.append(Card(suit, card, cards_values[card]))

blackjack_game(deck)

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