Mixed Messages: Generate a random NPC for tabletop RPGs

Hi everybody,

I just finished writing the code for the Mixed Messages project, and uploading it to GitHub, and wanted to share it here to see if anyone had any suggestions, and to get some help running it on a local environment.

I was able to test the function within VisualStudio using an extension, but I have not been able to get it to work in Node yet. Any help would be greatly appreciated.

It only took me an hour to write the code, and then I spent three hours trying to find a way to test it, and get it to upload to github.

Here’s a link to the repository with a simple explanation for what you’ll get and credits for the tables I used to generate the NPCs.

I’m not sure if arrays are the best way to store such long lists of items, but it seemed easy to pull a random item, so I stuck with it. If you have any ideas, I would love to hear them.

Thanks for taking the time to look at my work,


Looking good I love your markdown on the Github page readme it is looking awesome!
and the project itself is looking good keep going!