function explosivesToSulfer(explosives){const total = (explosives * 10);return total;}
function explosivesToGp(explosives){const total = (explosives * 50);return total;}
function explosivesToMetalFrags(explosives){const total = (explosives * 10);return total;}
function explosivesToLowGrade(explosives){const total = (explosives * 3);return total}
//explosive calculator
const explosivess = 80;
function exploAnswer(sulf,gp,mFrags,lowGrade){console.log(‘for ’ + sulf + ’ explosive(s) it is ’ + explosivesToSulfer(sulf) + ’ Sulfer’ + ‘, ’ + explosivesToGp(gp) + ’ gunpowder, ’ + explosivesToMetalFrags(mFrags) + ’ metal frags’ + ',and ’ + explosivesToLowGrade(lowGrade) + ‘lowgrade’)};
function rocketToGp(rocket){const total = (rocket * 150);return total;}
function rocketToExplosives(rocket){const total = (rocket * 10);return total;}
function rocketToPipes(rocket){const total = (rocket * 2);return total;}
//Rocket Calculator
const rockets = 8;
function rocketAnswer(gp,explosivess,pipes){console.log(‘for ’ + rockets + ’ rocket(s) it is ’ + rocketToGp(gp) + ’ gunpowder, ’ + rocketToExplosives(explosives) + ’ explosives, and ’ + rocketToPipes(pipes) + ’ pipes’);}
console.log(’’)
console.log(‘Explosive calculator:’)
exploAnswer(explosivess,explosivess,explosivess,explosivess);
console.log(’’)
console.log(‘Rocket calculator:’)
rocketAnswer(rockets,rockets,rockets)