As part of my final, open-ended project, I’ve worked through a very large RPG character creator applet. I’m coming back to it, now a couple of months after I initially finished, and I have a question about Redux.
Specifically, is there any already-extant middleware for Redux that enables you to track specific changes to state, ideally including things like:
- Which Slice Changed
- Exactly what changed
- Where the change was dispatched from
It seems worth it to ask around here as well as stack-overflow, before writing my own middleware, just to be sure it doesn’t already exist.