FAQ: Learn Phaser: Physics - Adding Controls and Velocity

This community-built FAQ covers the “Adding Controls and Velocity” exercise from the lesson “Learn Phaser: Physics”.

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This exercise can be found in the following Codecademy content:

Learn Phaser

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There is a typo in the hint for “Learn Phaser: Physics - Adding Controls and Velocity”. The first instructional hint is “const cursors = this.input.keyboard.createCursorKeys(); }” when it should be “gameState.cursors = this.input.keyboard.createCursorKeys(); }”.

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What is the difference between player.setVelocityX(160) and just updating the x position directly i.e. player.x += 2

Its 2022/06 and the typo continues in exercise 1 from “Learn Phaser: Physics - Adding Controls and Velocity”.
It should be gameState.cursors and not const cursors.