# FAQ: Learn Phaser: Cameras and Effects - Making It Snow

This community-built FAQ covers the “Making It Snow” exercise from the lesson “Learn Phaser: Cameras and Effects”.

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This exercise can be found in the following Codecademy content:

## FAQs on the exercise Making It Snow

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I think the instructions here might be missing a step to set the rate of snowfall; there is a comment line that suggests we need to use a conditional to determine fall rate and density in the setWeather() function, but we are not prompted to interact with it.

``````if (gameState.emitter) {
// Update this part of the code to set wind and amount of snow!

}
``````

In the next exercise (the review), however, the code in setWeather() has changed to:

``````    gameState.emitter.setQuantity(snow);
gameState.emitter.setSpeedX(-wind);
``````

Why is the conditional no longer necessary in the final code? Did I miss a step here?