FAQ: Code Challenges: JavaScript Fundamentals - Fix The Broken Code

This community-built FAQ covers the “Fix The Broken Code” exercise from the lesson “Code Challenges: JavaScript Fundamentals”.

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This exercise can be found in the following Codecademy content:

Web Development

FAQs on the exercise Fix The Broken Code

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Although my code below seems valid, I’m trying to use console.log() to figure out what each individual die actually is (as suggested in Hint); however, when I do that, I get “ReferenceError: die1 is not defined at Object.”. Any ideas why?

I suppose that something is wrong in test.js file.

hello !!! I wanted to ask a question…Why we are multiplying by 6 and then adding 1 ? why we are not multiplying by 7 straight away?

Sorry, i think I found out by myself. so, if the random number will be floored to 0 - it is not existing on the dice. By adding 1 we make it real. Do i think correct ??

Wouldn’t Math.ceiling work to round the numbers up to 1-6, then you can get rid of the +1? That’s what I tried and it didn’t accept it.

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The ceiling of 0 is 0, so it will not be a viable option.

x = Math.ceiling(Math.random() * 6)

The solution set to the above is,

{ x | 0 <= x <= 6 }

as in,

{0, 1, 2, 3, 4, 5, 6}


x = Math.floor(Math.random() * 6 + 1)

has a solution set,

{ x | 0 < x <= 6 }

as in,

{1, 2, 3, 4, 5, 6}
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I was confused and annoyed by this exercise. I couldn’t get anything to log until I did this:

const rollTheDice = () => {
    let die1 = Math.floor(Math.random() * 6 + 1);
    let die2 = Math.floor(Math.random() * 6 + 1);
    return die1 + die2;


The hint was not very helpful, as it recommended logging die1, which generated this error message…


ReferenceError: die1 is not defined
at Object. (/home/ccuser/workspace/js-challenge-fix-broken-code-i/main.js:9:13)
at Module._compile (module.js:571:32)
at Object.Module._extensions…js (module.js:580:10)
at Module.load (module.js:488:32)
at tryModuleLoad (module.js:447:12)
at Function.Module._load (module.js:439:3)
at Module.runMain (module.js:605:10)
at run (bootstrap_node.js:427:7)
at startup (bootstrap_node.js:151:9)
at bootstrap_node.js:542:3

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agreed, there is something wrong with the code in that aspect, but it should technically run because it is still a variable

Could I use Math.round() instead of Math.floor()?

The two are similar, but not the same. Floor never rounds up, but round will. It’s called the 5/4 rule… Up on 5, down on 4.

This can have the effect of extending the intended range. Instead of 10 random numbers, we could get 11, so no, they are not interchangeable.

I have the same codes. But Why every time I run the code, I get the same number? Isn’t it supposed to change since the dies are randomly selected?