Code Your Own Adventure Confirm


#1

Code Your Own Adventure Confirm
Make Sure To Be Aware Of Your Spacing.


https://www.codecademy.com/courses/javascript-beginner-en-x9DnD/0/1?curriculum_id=506324b3a7dffd00020bf661


if (confirm("Are you ready to play?"))
{
 console.log("OK, let's go");
 } else {
 console.log("let's wait some time");
 }


#2

HI this part of the lesson you just need of

confirm("Are you ready to play?")