Start Button won’t Reset Game - Problem occurred on the final step when adding if statement (lines 89-91)
Please help!
// Store the img element via it 'Id'
let doorImage1 = document.getElementById('door1');
let doorImage2 = document.getElementById('door2');
let doorImage3 = document.getElementById('door3');
// Store Alternative Image path
let botDoorPath = 'https://s3.amazonaws.com/codecademy-content/projects/chore-door/images/robot.svg';
let beachDoorPath = 'https://s3.amazonaws.com/codecademy-content/projects/chore-door/images/beach.svg';
let spaceDoorPath = 'https://s3.amazonaws.com/codecademy-content/projects/chore-door/images/space.svg'
let closedDoorPath = 'https://s3.amazonaws.com/codecademy-content/projects/chore-door/images/closed_door.svg';
let currentlyPlaying = true;
// Store for Random Generator
let numClosedDoors = 3;
let openDoor1;
let openDoor2;
let openDoor3;
const isBot = door => {
if(door.src === botDoorPath) {
gameOver();
return true;
} else {
return false;
}
};
let isClicked = door => {
if(door.src === closedDoorPath) {
return false;
} else {
return true;
}
};
let playDoor = (door) => {
numClosedDoors--;
if(numClosedDoors === 0) {
gameOver('win');
} else if(isBot(door)) {
gameOver();
}
};
let randomChoreDoorGenerator = () => {
let choreDoor = Math.floor(Math.random() * numClosedDoors);
if(choreDoor === 2) {
openDoor1 = botDoorPath;
openDoor2 = beachDoorPath;
openDoor3 = spaceDoorPath;
} else if (choreDoor === 1) {
openDoor2 = botDoorPath;
openDoor3 = beachDoorPath;
openDoor1 = spaceDoorPath;
} else {
openDoor3 = botDoorPath;
openDoor1 = beachDoorPath;
openDoor2 = spaceDoorPath;
}
};
// Change "src" to Alternative Image path
doorImage1.onclick = () => {
if(!isClicked(doorImage1) && currentlyPlaying) {
doorImage1.src = openDoor1;
playDoor(doorImage1);
}
};
doorImage2.onclick = () => {
if(!isClicked(doorImage2) && currentlyPlaying) {
doorImage2.src = openDoor2;
playDoor(doorImage2);
}
};
doorImage3.onclick = () => {
if(!isClicked(doorImage3) && currentlyPlaying) {
doorImage3.src = openDoor3;
playDoor(doorImage3);
}
};
// START BUTTON
let startButton = document.getElementById('start');
startButton.onclick = () => {
if(!currentPlaying) {
startRound();
}
};
// RESET all variables for New Game
const startRound = () => {
door1.src = closedDoorPath;
door2.src = closedDoorPath;
door3.src = closedDoorPath;
startButton.innerHTML = 'Good luck!';
numClosedDoors = 3;
currentlyPlaying = true;
randomChoreDoorGenerator();
};
// GAME OVER
const gameOver = (status) => {
if(status === 'win') {
startButton.innerHTML = 'You win! Play again?';
} else {
startButton.innerHTML = 'Game over! Play again?';
}
currentlyPlaying = false;
};
startRound();