For the web dev path chore door project, it seems that the `randomChoreDoorGenerator()`

function only produces three possible “random” outcomes. Although, for the example game provided, this is not the case.

Is this the expected outcome for the project – that only 3 possible door combinations are produced – or have I gone astray somewhere in my code: https://gist.github.com/2d87c986da50b2fe98b5c5fb641b15ca

Thanks!

Hello,

Yes, that’s the expected outcome based on the steps provided. The example site they link to has a bit more polish, so I consider that to be *bonus challenge* features that you can recreate if you wish.

If you look at the source of the site they link, it has 6 possible combinations instead of 3 in `randomChoreDoorGenerator()`

##
The source of their function if you'd like to see how they did it

```
//Next Steps - Switch Statement Version (6 possible combinations)
const randomChoreDoorGenerator = () => {
choreDoor = Math.floor(Math.random() * 6);
switch (choreDoor) {
case 0:
openDoor1 = botDoorPath;
openDoor2 = beachDoorPath;
openDoor3 = spaceDoorPath;
break;
case 1:
openDoor1 = botDoorPath;
openDoor2 = spaceDoorPath;
openDoor3 = beachDoorPath;
break;
case 2:
openDoor2 = botDoorPath;
openDoor1 = beachDoorPath;
openDoor3 = spaceDoorPath;
break;
case 3:
openDoor2 = botDoorPath;
openDoor1 = spaceDoorPath;
openDoor3 = beachDoorPath;
break;
case 4:
openDoor3 = botDoorPath;
openDoor1 = beachDoorPath;
openDoor2 = spaceDoorPath;
break;
case 5:
openDoor3 = botDoorPath;
openDoor1 = spaceDoorPath;
openDoor2 = beachDoorPath;
break;
}
}
```

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Oh great! Thanks so much!

After staring at the code for a few hours, I figured it would be a good idea to get a second opinion.

Thanks for including their source code. That’s quite illuminating. I was imagining using `Math.random`

again to give it a more random assignment somehow, but haven’t yet figured out how that would work exactly.

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