from random import randint #Importing randint function from random module.
board =  #Created board list for game board
for x in range(5): #repeating this code 5 times
board.append(["O"] * 5) #modify board list 5 times
def print_board(board): #created function to display board in
for row in board: # nice way.
print " ".join(row)
print "Let's play Battleship!" #printing msg to console
print_board(board) #calling function to print board
def random_row(board):#created function to select random row
return randint(0, len(board) - 1)#between 0 to 5
def random_col(board):#created function to select random colum
return randint(0, len(board) - 1)
ship_row = random_row(board) #set value of random row
ship_col = random_col(board) #set value of random colum
for turn in range(4): #It will run this code 4 times
guess_row = int(raw_input("Guess Row:"))#asking input
guess_col = int(raw_input("Guess Col:"))#asking input
if guess_row == ship_row and guess_col == ship_col: print "Congratulations! You sunk my battleship!" break else: if (guess_row < 0 or guess_row > 4) or (guess_col < 0 or guess_col > 4): print "Oops, that's not even in the ocean." elif(board[guess_row][guess_col] == "X"): print "You guessed that one already." else: print "You missed my battleship!" board[guess_row][guess_col] = "X" print 'Turn', turn + 1 print_board(board) if turn == 3: print "Game Over"